Folios by Skills: Objective-C

Studio XFinity

While a Design Technologist at Control Group, I helped build a suite of interactive, digital products for Comcast for customer use in their flagship Studio XFinity store in Chicago. Together with a team including a visua ...

Transitory

Transitory is an iOS app that I designed and built as a personal startup venture. It lets users temporarily and anonymously share their real-time location with as few or as many people as they want. With one tap in a str ...

My One Color

My One Color was an experimental iOS app I designed and built in 2013. It simply gave everyone who downloaded it one and only one of the 16.7 million RGB (Red/Green/Blue) colors the world has to offer, and made sure that ...

Substring Revamped

Substring Revamped is a remake of the iOS game I had made nearly 5 years earlier. Instead of a never-ending, fast-paced, and often stressful slew of arbitrary substrings, I decided to break things up into levels and leve ...

Substring Classic

Substring was a unique word game that I conceived of, designed, and programmed for both the web and iPhone back when iOS3 was still the latest and greatest. Under time pressure, players were given three-letter sequences, ...

Dead Reckoning

Dead Reckoning was a location-based, logic puzzle iPad game that I designed and built at the MIT Media Lab while I was a research assistant in the Changing Places research group. The game was built on top of the IsoLynx ...