Substring Revamped
Substring Revamped is a remake of the iOS game I had made nearly 5 years earlier. Instead of a never-ending, fast-paced, and often stressful slew of arbitrary substrings, I decided to break things up into levels and leve ...
Substring Revamped is a remake of the iOS game I had made nearly 5 years earlier. Instead of a never-ending, fast-paced, and often stressful slew of arbitrary substrings, I decided to break things up into levels and leve ...
Substring was a unique word game that I conceived of, designed, and programmed for both the web and iPhone back when iOS3 was still the latest and greatest. Under time pressure, players were given three-letter sequences, ...
While a research assistant at the MIT Media Lab, I made a keychain-sized memory game with three LED's and a speaker. The game showed the player a longer and longer pattern of lights and sounds, and using the push buttons ...
This puzzle toy was a gift I designed and built for my father one father's day. The base is a birch hardwood coated in a linseed oil. I manually cut a rectangular shape out of the wood with a small jig saw, then laser-et ...
Dead Reckoning was a location-based, logic puzzle iPad game that I designed and built at the MIT Media Lab while I was a research assistant in the Changing Places research group. The game was built on top of the IsoLynx ...